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Searched refs:mDbgState (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.cpp79 mDbgState(DBG_STATE_IDLE),
129 VDS_LOGW_IF(mDbgState != DBG_STATE_IDLE, in beginFrame()
131 mDbgState = DBG_STATE_BEGUN; in beginFrame()
141 VDS_LOGW_IF(mDbgState != DBG_STATE_BEGUN, in prepareFrame()
143 mDbgState = DBG_STATE_PREPARED; in prepareFrame()
191 VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, in advanceFrame()
195 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES_DONE, in advanceFrame()
199 mDbgState = DBG_STATE_HWC; in advanceFrame()
242 VDS_LOGW_IF(mDbgState != DBG_STATE_HWC, in onFrameCommitted()
244 mDbgState = DBG_STATE_IDLE; in onFrameCommitted()
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DVirtualDisplaySurface.h248 DbgState mDbgState; variable