Searched refs:mDevicePort (Results 1 – 2 of 2) sorted by relevance
3003 mDevicePort = *port; in checkPort()3019 mDevicePort.id = AUDIO_PORT_HANDLE_NONE; in checkPort()3065 mDevicePort.id = AUDIO_PORT_HANDLE_NONE; in removeEffect()3076 mDevicePort.id, mDevicePort.ext.device.hw_module, effect); in addEffectToHal()3085 mDevicePort.id, mDevicePort.ext.device.hw_module, effect); in removeEffectFromHal()3089 if (mDevicePort.id != AUDIO_PORT_HANDLE_NONE) { in isOutput()3090 return mDevicePort.role == AUDIO_PORT_ROLE_SINK; in isOutput()3096 if (mDevicePort.id != AUDIO_PORT_HANDLE_NONE && in sampleRate()3097 (mDevicePort.config_mask & AUDIO_PORT_CONFIG_SAMPLE_RATE) != 0) { in sampleRate()3098 return mDevicePort.sample_rate; in sampleRate()[all …]
709 struct audio_port_config mDevicePort = { .id = AUDIO_PORT_HANDLE_NONE }; variable