Searched refs:mDirtyPropertyFields (Results 1 – 2 of 2) sorted by relevance
131 return mDirtyPropertyFields & field; in isPropertyFieldDirty()134 void setPropertyFieldsDirty(uint32_t fields) { mDirtyPropertyFields |= fields; } in setPropertyFieldsDirty()243 uint32_t mDirtyPropertyFields; variable
58 , mDirtyPropertyFields(0) in RenderNode()279 if (mDirtyPropertyFields) { in pushStagingPropertiesChanges()280 mDirtyPropertyFields = 0; in pushStagingPropertiesChanges()