Searched refs:mDisplayP3ToBt2020 (Results 1 – 2 of 2) sorted by relevance
202 mat4 mDisplayP3ToBt2020; variable
413 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz; in GLESRenderEngine()1285 managedState.outputTransformMatrix = mDisplayP3ToBt2020; in drawMesh()