Searched refs:mDisplayP3ToSrgb (Results 1 – 2 of 2) sorted by relevance
201 mat4 mDisplayP3ToSrgb; variable
412 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz; in GLESRenderEngine()1297 managedState.outputTransformMatrix = mDisplayP3ToSrgb; in drawMesh()