Searched refs:mDisplayP3ToXyz (Results 1 – 2 of 2) sorted by relevance
194 mat4 mDisplayP3ToXyz; variable
399 mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ()); in GLESRenderEngine()412 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz; in GLESRenderEngine()413 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz; in GLESRenderEngine()1245 managedState.inputTransformMatrix = mDisplayP3ToXyz; in drawMesh()