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Searched refs:mDisplayP3ToXyz (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.h194 mat4 mDisplayP3ToXyz; variable
DGLESRenderEngine.cpp399 mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ()); in GLESRenderEngine()
412 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz; in GLESRenderEngine()
413 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz; in GLESRenderEngine()
1245 managedState.inputTransformMatrix = mDisplayP3ToXyz; in drawMesh()