Searched refs:mDrawingBuffer (Results 1 – 2 of 2) sorted by relevance
238 std::unique_ptr<Framebuffer> mDrawingBuffer; variable
428 mDrawingBuffer = createFramebuffer(); in GLESRenderEngine()435 unbindFrameBuffer(mDrawingBuffer.get()); in ~GLESRenderEngine()436 mDrawingBuffer = nullptr; in ~GLESRenderEngine()457 return mDrawingBuffer.get(); in getFramebufferForDrawing()