Searched refs:mEffectBufferValid (Results 1 – 2 of 2) sorted by relevance
1806 mEffectBufferValid(false), in PlaybackThread()3670 void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer; in threadLoop()3671 audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat; in threadLoop()3675 if (requireMonoBlend() && !mEffectBufferValid) { in threadLoop()3694 if (!mEffectBufferValid && mHapticChannelCount > 0) { in threadLoop()3747 if (mEffectBufferValid) { in threadLoop()4676 mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found. in prepareTracks_l()4981 mEffectBufferValid = true; // Later can set directly. in prepareTracks_l()5316 mEffectBufferValid = true; in prepareTracks_l()5319 if (mEffectBufferValid) { in prepareTracks_l()
992 bool mEffectBufferValid; variable