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Searched refs:mEffectBufferValid (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/services/audioflinger/
DThreads.cpp1806 mEffectBufferValid(false), in PlaybackThread()
3670 void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer; in threadLoop()
3671 audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat; in threadLoop()
3675 if (requireMonoBlend() && !mEffectBufferValid) { in threadLoop()
3694 if (!mEffectBufferValid && mHapticChannelCount > 0) { in threadLoop()
3747 if (mEffectBufferValid) { in threadLoop()
4676 mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found. in prepareTracks_l()
4981 mEffectBufferValid = true; // Later can set directly. in prepareTracks_l()
5316 mEffectBufferValid = true; in prepareTracks_l()
5319 if (mEffectBufferValid) { in prepareTracks_l()
DThreads.h992 bool mEffectBufferValid; variable