Searched refs:mEffectCallback (Results 1 – 2 of 2) sorted by relevance
/frameworks/av/services/audioflinger/ |
D | Effects.cpp | 1399 if (mEffectCallback->isOffloadOrDirect() && !isNonOffloadableEnabled_l()) { in setVolumeForOutput_l() 1402 mEffectCallback->setVolumeForOutput(vol_l, vol_r); in setVolumeForOutput_l() 1945 mEffectCallback(new EffectCallback(this, thread, thread->mAudioFlinger.get())) in EffectChain() 2024 audio_bytes_per_sample(EFFECT_BUFFER_FORMAT) * mEffectCallback->channelCount(); in clearInputBuffer_l() 2026 memset(mInBuffer->audioBuffer()->raw, 0, mEffectCallback->frameCount() * frameSize); in clearInputBuffer_l() 2036 bool doProcess = !mEffectCallback->isOffloadOrMmap(); in process_l() 2090 effect = new EffectModule(mEffectCallback, desc, id, sessionId, pinned, AUDIO_PORT_HANDLE_NONE); in createEffect_l() 2113 effect->setCallback(mEffectCallback); in addEffect_ll() 2124 size_t numSamples = mEffectCallback->frameCount(); in addEffect_ll() 2127 status_t result = mEffectCallback->allocateHalBuffer( in addEffect_ll() [all …]
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D | Effects.h | 507 sp<EffectCallbackInterface> effectCallback() const { return mEffectCallback; } in effectCallback() 508 wp<ThreadBase> thread() const { return mEffectCallback->thread(); } in thread() 616 const sp<EffectCallback> mEffectCallback; variable
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