Searched refs:mExecState (Results 1 – 3 of 3) sorted by relevance
67 private int mExecState = STATE_NOTHING; field in ServiceState113 if (mExecState != ProcessStats.STATE_NOTHING) { in setMemFactor()131 if (mStarted || mBoundState != STATE_NOTHING || mExecState != STATE_NOTHING in applyNewOwner()146 if (mExecState != STATE_NOTHING) { in applyNewOwner()166 if (mStarted || mBoundState != STATE_NOTHING || mExecState != STATE_NOTHING in clearCurrentOwner()185 if (mExecState != STATE_NOTHING) { in clearCurrentOwner()228 mExecCount = mExecState != STATE_NOTHING ? 1 : 0; in resetSafely()271 if (mExecState != STATE_NOTHING) { in commitStateTime()272 mDurations.addDuration(SERVICE_EXEC + (mExecState*SERVICE_COUNT), in commitStateTime()285 || mExecState != STATE_NOTHING || mForegroundState != STATE_NOTHING) in updateRunning()[all …]
215 Mutexed<ExecState>::Locked state(mExecState); in setListener_vb()231 Mutexed<ExecState>::Locked state(mExecState); in queue_nb()260 Mutexed<ExecState>::Locked state(mExecState); in flush_sm()289 Mutexed<ExecState>::Locked state(mExecState); in drain_nb()308 Mutexed<ExecState>::Locked state(mExecState); in start()333 Mutexed<ExecState>::Locked state(mExecState); in stop()357 Mutexed<ExecState>::Locked state(mExecState); in reset()405 std::shared_ptr<C2Component::Listener> listener = mExecState.lock()->mListener; in finish()431 std::shared_ptr<C2Component::Listener> listener = mExecState.lock()->mListener; in cloneAndSend()503 Mutexed<ExecState>::Locked state(mExecState); in processQueue()[all …]
198 Mutexed<ExecState> mExecState; variable