Searched refs:mFeatureStateLock (Results 1 – 2 of 2) sorted by relevance
224 RefreshRateType calculateRefreshRateType() REQUIRES(mFeatureStateLock);288 std::mutex mFeatureStateLock; variable289 ContentFeatureState mCurrentContentFeatureState GUARDED_BY(mFeatureStateLock) =291 IdleTimerState mCurrentIdleTimerState GUARDED_BY(mFeatureStateLock) = IdleTimerState::RESET;292 TouchState mCurrentTouchState GUARDED_BY(mFeatureStateLock) = TouchState::INACTIVE;293 DisplayPowerTimerState mDisplayPowerTimerState GUARDED_BY(mFeatureStateLock) =295 uint32_t mContentRefreshRate GUARDED_BY(mFeatureStateLock);296 RefreshRateType mRefreshRateType GUARDED_BY(mFeatureStateLock);297 bool mIsHDRContent GUARDED_BY(mFeatureStateLock) = false;298 bool mIsDisplayPowerStateNormal GUARDED_BY(mFeatureStateLock) = true;
365 std::lock_guard<std::mutex> lock(mFeatureStateLock); in updateFpsBasedOnContent()424 std::lock_guard<std::mutex> lock(mFeatureStateLock); in setDisplayPowerState()501 std::lock_guard<std::mutex> lock(mFeatureStateLock); in handleTimerStateChanged()