Home
last modified time | relevance | path

Searched refs:mFlushTracer (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp424 mFlushTracer = std::make_unique<FlushTracer>(this); in GLESRenderEngine()
493 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer) && fenceFd.get() >= 0) { in flush()
494 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr)); in flush()
513 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer)) { in finish()
514 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr)); in finish()
DGLESRenderEngine.h263 std::unique_ptr<FlushTracer> mFlushTracer; variable