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Searched refs:mFontShaderF (Results 1 – 2 of 2) sorted by relevance

/frameworks/rs/
DrsFont.cpp479 mFontShaderF->bindTexture(mRSC, 0, mTextTexture.get()); in cacheBitmap()
528 mFontShaderF.set(pf); in initRenderState()
529 mFontShaderF->bindAllocation(mRSC, mFontShaderFConstant.get(), 0); in initRenderState()
534 mFontShaderF->bindSampler(mRSC, 0, mFontSampler.get()); in initRenderState()
648 mRSC->setProgramFragment(mFontShaderF.get()); in issueDrawCommand()
820 mFontShaderF.clear(); in deinit()
DrsFont.h210 ObjectBaseRef<ProgramFragment> mFontShaderF; variable