Searched refs:mFontShaderF (Results 1 – 2 of 2) sorted by relevance
479 mFontShaderF->bindTexture(mRSC, 0, mTextTexture.get()); in cacheBitmap()528 mFontShaderF.set(pf); in initRenderState()529 mFontShaderF->bindAllocation(mRSC, mFontShaderFConstant.get(), 0); in initRenderState()534 mFontShaderF->bindSampler(mRSC, 0, mFontSampler.get()); in initRenderState()648 mRSC->setProgramFragment(mFontShaderF.get()); in issueDrawCommand()820 mFontShaderF.clear(); in deinit()
210 ObjectBaseRef<ProgramFragment> mFontShaderF; variable