Searched refs:mFrameIndex (Results 1 – 9 of 9) sorted by relevance
/frameworks/av/media/libaaudio/src/flowgraph/ |
D | SourceFloat.cpp | 33 int32_t framesLeft = mSizeInFrames - mFrameIndex; in onProcess() 38 const float *floatData = &floatBase[mFrameIndex * channelCount]; in onProcess() 40 mFrameIndex += framesToProcess; in onProcess()
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D | SourceI16.cpp | 37 int32_t framesLeft = mSizeInFrames - mFrameIndex; in onProcess() 42 const int16_t *shortData = &shortBase[mFrameIndex * channelCount]; in onProcess() 52 mFrameIndex += framesToProcess; in onProcess()
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D | SourceI24.cpp | 39 int32_t framesLeft = mSizeInFrames - mFrameIndex; in onProcess() 44 const uint8_t *byteData = &byteBase[mFrameIndex * channelCount * kBytesPerI24Packed]; in onProcess() 63 mFrameIndex += framesToProcess; in onProcess()
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D | AudioProcessorBase.h | 249 mFrameIndex = 0; in setData() 255 int32_t mFrameIndex = 0; // index of next frame to be processed variable
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/frameworks/av/media/codec2/hidl/1.0/utils/ |
D | InputSurfaceConnection.cpp | 76 : mSource{source}, mLocalComp{localComp}, mSink{}, mFrameIndex{0} { in Impl() 83 : mSource{source}, mLocalComp{}, mSink{sink}, mFrameIndex{0} { in Impl() 212 work->input.ordinal.frameIndex = mFrameIndex.fetch_add( in submitBuffer() 242 work->input.ordinal.frameIndex = mFrameIndex.fetch_add( in submitEos() 441 std::atomic_uint64_t mFrameIndex; member
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/frameworks/av/media/codec2/sfplugin/ |
D | C2OMXNode.h | 100 std::atomic_uint64_t mFrameIndex; member
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D | C2OMXNode.cpp | 167 : mComp(comp), mFrameIndex(0), mWidth(0), mHeight(0), mUsage(0), in C2OMXNode() 402 work->input.ordinal.frameIndex = mFrameIndex++; in emptyBuffer()
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D | CCodecBufferChannel.h | 249 std::atomic_uint64_t mFrameIndex; variable
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D | CCodecBufferChannel.cpp | 224 mFrameIndex(0u), in CCodecBufferChannel() 295 work->input.ordinal.frameIndex = mFrameIndex++; in queueInputBufferInternal() 355 work->input.ordinal.frameIndex = mFrameIndex++; in queueInputBufferInternal() 1206 mFirstValidFrameIndex = mFrameIndex.load(std::memory_order_relaxed); in stop()
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