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Searched refs:mFramebufferImageCacheSize (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.h211 uint32_t mFramebufferImageCacheSize = 0; variable
DGLESRenderEngine.cpp362 mFramebufferImageCacheSize(imageCacheSize), in GLESRenderEngine()
923 if (mFramebufferImageCache.size() >= mFramebufferImageCacheSize) { in createFramebufferImageIfNeeded()