/frameworks/native/libs/gui/ |
D | CpuConsumer.cpp | 93 PixelFormat format = item.mGraphicBuffer->getPixelFormat(); in lockBufferItem() 97 status_t err = item.mGraphicBuffer->lockAsyncYCbCr(GraphicBuffer::USAGE_SW_READ_OFTEN, in lockBufferItem() 121 status_t err = item.mGraphicBuffer->lockAsync(GraphicBuffer::USAGE_SW_READ_OFTEN, in lockBufferItem() 129 outBuffer->stride = item.mGraphicBuffer->getStride(); in lockBufferItem() 136 outBuffer->width = item.mGraphicBuffer->getWidth(); in lockBufferItem() 137 outBuffer->height = item.mGraphicBuffer->getHeight(); in lockBufferItem() 175 if (b.mGraphicBuffer == nullptr) { in lockNextBuffer() 176 b.mGraphicBuffer = mSlots[b.mSlot].mGraphicBuffer; in lockNextBuffer() 190 ab.mGraphicBuffer = b.mGraphicBuffer; in lockNextBuffer() 212 status_t err = ab.mGraphicBuffer->unlockAsync(&fenceFd); in unlockBuffer() [all …]
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D | BufferItemConsumer.cpp | 83 item->mGraphicBuffer = mSlots[item->mSlot].mGraphicBuffer; in acquireBuffer() 94 err = addReleaseFenceLocked(item.mSlot, item.mGraphicBuffer, releaseFence); in releaseBuffer() 99 err = releaseBufferLocked(item.mSlot, item.mGraphicBuffer, EGL_NO_DISPLAY, in releaseBuffer() 110 if (listener != nullptr && mSlots[slotIndex].mGraphicBuffer != nullptr) { in freeBufferLocked() 113 listener->onBufferFreed(mSlots[slotIndex].mGraphicBuffer); in freeBufferLocked()
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D | BufferItem.cpp | 42 mGraphicBuffer(nullptr), in BufferItem() 94 if (mGraphicBuffer != nullptr) { in getFlattenedSize() 95 size += mGraphicBuffer->getFlattenedSize(); in getFlattenedSize() 110 if (mGraphicBuffer != nullptr) { in getFdCount() 111 count += mGraphicBuffer->getFdCount(); in getFdCount() 140 if (mGraphicBuffer != nullptr) { in flatten() 141 status_t err = mGraphicBuffer->flatten(buffer, size, fds, count); in flatten() 204 mGraphicBuffer = new GraphicBuffer(); in unflatten() 205 status_t err = mGraphicBuffer->unflatten(buffer, size, fds, count); in unflatten()
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D | StreamSplitter.cpp | 135 bufferItem.mGraphicBuffer->getId()); in onFrameAvailable() 142 mBuffers.add(bufferItem.mGraphicBuffer->getId(), in onFrameAvailable() 143 new BufferTracker(bufferItem.mGraphicBuffer)); in onFrameAvailable() 155 status = (*output)->attachBuffer(&slot, bufferItem.mGraphicBuffer); in onFrameAvailable() 161 mBuffers.editValueFor(bufferItem.mGraphicBuffer->getId())-> in onFrameAvailable() 176 mBuffers.editValueFor(bufferItem.mGraphicBuffer->getId())-> in onFrameAvailable() 185 bufferItem.mGraphicBuffer->getId(), output->get()); in onFrameAvailable()
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D | BufferQueueCore.cpp | 135 current->mGraphicBuffer.get()); in dumpState() 145 const sp<GraphicBuffer>& buffer(mSlots[s].mGraphicBuffer); in dumpState() 162 const sp<GraphicBuffer>& buffer(mSlots[s].mGraphicBuffer); in dumpState() 171 const sp<GraphicBuffer>& buffer(mSlots[s].mGraphicBuffer); in dumpState() 212 mSlots[slot].mGraphicBuffer.clear(); in clearBufferSlotLocked() 363 if (mSlots[slot].mGraphicBuffer != nullptr) { in validateConsistencyLocked() 385 if (mSlots[slot].mGraphicBuffer != nullptr) { in validateConsistencyLocked() 408 if (mSlots[slot].mGraphicBuffer == nullptr) { in validateConsistencyLocked() 432 if (mSlots[slot].mGraphicBuffer == nullptr && !mIsAllocating) { in validateConsistencyLocked()
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D | ConsumerBase.cpp | 99 mSlots[slotIndex].mGraphicBuffer = nullptr; in freeBufferLocked() 355 if (item->mGraphicBuffer != nullptr) { in acquireBufferLocked() 356 if (mSlots[item->mSlot].mGraphicBuffer != nullptr) { in acquireBufferLocked() 359 mSlots[item->mSlot].mGraphicBuffer = item->mGraphicBuffer; in acquireBufferLocked() 471 return (mSlots[slot].mGraphicBuffer != nullptr && in stillTracking() 472 mSlots[slot].mGraphicBuffer->handle == graphicBuffer->handle); in stillTracking()
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D | GLConsumer.cpp | 263 err = releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR); in releaseTexImage() 336 if (item->mGraphicBuffer != nullptr) { in acquireBufferLocked() 338 mEglSlots[slot].mEglImage = new EglImage(item->mGraphicBuffer); in acquireBufferLocked() 367 releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer, in updateAndReleaseLocked() 375 releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer, in updateAndReleaseLocked() 389 releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer, in updateAndReleaseLocked() 402 releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer, in updateAndReleaseLocked() 411 slot, mSlots[slot].mGraphicBuffer->handle); in updateAndReleaseLocked() 938 mGraphicBuffer(graphicBuffer), in EglImage() 971 mEglImage = createImage(mEglDisplay, mGraphicBuffer); in createIfNeeded() [all …]
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/frameworks/native/services/surfaceflinger/tests/hwc2/ |
D | Hwc2TestBuffer.cpp | 401 mGraphicBuffer = new GraphicBuffer(mBufferArea.width, mBufferArea.height, in generateBuffer() 405 int ret = mGraphicBuffer->initCheck(); in generateBuffer() 409 if (!mGraphicBuffer->handle) { in generateBuffer() 415 mGraphicBuffer->lock(static_cast<uint32_t>(BufferUsage::CPU_WRITE_OFTEN), in generateBuffer() 418 uint32_t stride = mGraphicBuffer->getStride(); in generateBuffer() 453 mGraphicBuffer->unlock(); in generateBuffer() 455 mHandle = mGraphicBuffer->handle; in generateBuffer() 698 mGraphicBuffer = new GraphicBuffer(bufferArea.width, bufferArea.height, in get() 702 int ret = mGraphicBuffer->initCheck(); in get() 706 if (!mGraphicBuffer->handle) in get() [all …]
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D | Hwc2TestBuffer.h | 44 android::sp<android::GraphicBuffer> mGraphicBuffer; variable 67 android::sp<android::GraphicBuffer> mGraphicBuffer; 83 return mGraphicBuffer; in graphicBuffer() 87 android::sp<android::GraphicBuffer> mGraphicBuffer;
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
D | RenderSurface.cpp | 153 return mGraphicBuffer; in dequeueBuffer() 156 ALOGW_IF(mGraphicBuffer != nullptr, "Clobbering a non-null pointer to a buffer [%p].", in dequeueBuffer() 157 mGraphicBuffer->getNativeBuffer()->handle); in dequeueBuffer() 158 mGraphicBuffer = GraphicBuffer::from(buffer); in dequeueBuffer() 162 return mGraphicBuffer; in dequeueBuffer() 173 if (mGraphicBuffer == nullptr) { in queueBuffer() 185 if (mGraphicBuffer == nullptr) { in queueBuffer() 190 mGraphicBuffer->getNativeBuffer(), dup(readyFence)); in queueBuffer() 200 mGraphicBuffer->getNativeBuffer(), dup(readyFence)); in queueBuffer() 204 mGraphicBuffer = nullptr; in queueBuffer() [all …]
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/frameworks/av/media/libmedia/ |
D | OMXBuffer.cpp | 56 mGraphicBuffer(gbuf) { in OMXBuffer() 93 if (mGraphicBuffer == NULL) { in writeToParcel() 100 return parcel->write(*mGraphicBuffer); in writeToParcel() 151 mGraphicBuffer = buffer; in readFromParcel() 153 mGraphicBuffer = nullptr; in readFromParcel() 180 mGraphicBuffer = std::move(source.mGraphicBuffer); in operator =()
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/frameworks/native/services/surfaceflinger/ |
D | BufferLayerConsumer.cpp | 142 if (rejecter && rejecter->reject(mSlots[slot].mGraphicBuffer, item)) { in updateTexImage() 143 releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer); in updateTexImage() 219 if (item->mGraphicBuffer != nullptr) { in acquireBufferLocked() 222 mImages[item->mSlot]->graphicBuffer()->getId() != item->mGraphicBuffer->getId()) { in acquireBufferLocked() 223 mImages[item->mSlot] = std::make_shared<Image>(item->mGraphicBuffer, mRE); in acquireBufferLocked() 240 slot, mSlots[slot].mGraphicBuffer->handle); in updateAndReleaseLocked() 491 if (item.mGraphicBuffer != nullptr && item.mSlot != BufferQueue::INVALID_BUFFER_SLOT) { in onBufferAvailable() 495 oldImage->graphicBuffer()->getId() != item.mGraphicBuffer->getId()) { in onBufferAvailable() 496 mImages[item.mSlot] = std::make_shared<Image>(item.mGraphicBuffer, mRE); in onBufferAvailable() 535 : mGraphicBuffer(graphicBuffer), mRE(engine) { in Image() [all …]
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/frameworks/av/services/camera/libcameraservice/gui/ |
D | RingBufferConsumer.cpp | 172 if (item.mGraphicBuffer == find.mGraphicBuffer) { in pinBufferLocked() 233 item.mGraphicBuffer, item.mFence); in releaseOldestBufferLocked() 247 err = releaseBufferLocked(item.mSlot, item.mGraphicBuffer, in releaseOldestBufferLocked() 319 item.mGraphicBuffer = mSlots[item.mSlot].mGraphicBuffer; in onFrameAvailable() 335 if (item.mGraphicBuffer == find.mGraphicBuffer) { in unpinBuffer() 337 item.mGraphicBuffer, item.mFence); in unpinBuffer()
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/frameworks/base/libs/hwui/surfacetexture/ |
D | ImageConsumer.cpp | 44 if (item->mGraphicBuffer != nullptr) { in onAcquireBufferLocked() 212 mImageSlots[slot].createIfNeeded(st.mSlots[slot].mGraphicBuffer, in dequeueImage() 231 st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, EGL_NO_DISPLAY, in dequeueImage() 254 st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, EGL_NO_DISPLAY, in dequeueImage() 261 st.mCurrentTexture, st.mSlots[st.mCurrentTexture].mGraphicBuffer, releaseFence); in dequeueImage() 264 st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, EGL_NO_DISPLAY, in dequeueImage() 272 st.mCurrentTexture, st.mSlots[st.mCurrentTexture].mGraphicBuffer, display, in dequeueImage() 294 mImageSlots[slot].createIfNeeded(st.mSlots[slot].mGraphicBuffer, item.mDataSpace, true, in dequeueImage()
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D | EGLConsumer.h | 184 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() 186 return mGraphicBuffer == nullptr ? nullptr : mGraphicBuffer->handle; in graphicBufferHandle() 202 sp<GraphicBuffer> mGraphicBuffer; variable
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D | EGLConsumer.cpp | 152 err = st.releaseBufferLocked(buf, st.mSlots[buf].mGraphicBuffer, mEglDisplay, in releaseTexImage() 217 if (item->mGraphicBuffer != nullptr || mEglSlots[slot].mEglImage.get() == nullptr) { in onAcquireBufferLocked() 218 mEglSlots[slot].mEglImage = new EglImage(st.mSlots[slot].mGraphicBuffer); in onAcquireBufferLocked() 236 st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR); in updateAndReleaseLocked() 243 st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR); in updateAndReleaseLocked() 256 st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR); in updateAndReleaseLocked() 268 st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, mEglDisplay, in updateAndReleaseLocked() 277 slot, st.mSlots[slot].mGraphicBuffer->handle); in updateAndReleaseLocked() 434 mEglSlots[slot].mEglImage = new EglImage(st.mSlots[slot].mGraphicBuffer); in attachToContext() 605 : mGraphicBuffer(graphicBuffer), mEglImage(EGL_NO_IMAGE_KHR), mEglDisplay(EGL_NO_DISPLAY) {} in EglImage() [all …]
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/frameworks/av/media/libstagefright/ |
D | MediaSync.cpp | 353 returnBufferToInput_l(bufferItem->mGraphicBuffer, bufferItem->mFence); in flush() 563 bufferItem->mGraphicBuffer, bufferItem->mFence); in onDrainVideo_l() 623 ALOGV("acquired buffer %#llx from input", (long long)bufferItem.mGraphicBuffer->getId()); in onFrameAvailableFromInput() 635 if (mBuffersFromInput.indexOfKey(bufferItem.mGraphicBuffer->getId()) >= 0) { in onFrameAvailableFromInput() 642 mBuffersFromInput.add(bufferItem.mGraphicBuffer->getId(), bufferItem.mGraphicBuffer); in onFrameAvailableFromInput() 648 returnBufferToInput_l(bufferItem.mGraphicBuffer, bufferItem.mFence); in onFrameAvailableFromInput() 671 mOutput->setGenerationNumber(bufferItem.mGraphicBuffer->getGenerationNumber()); in renderOneBufferItem_l() 672 status_t status = mOutput->attachBuffer(&slot, bufferItem.mGraphicBuffer); in renderOneBufferItem_l() 681 returnBufferToInput_l(bufferItem.mGraphicBuffer, bufferItem.mFence); in renderOneBufferItem_l() 689 if (mBuffersSentToOutput.indexOfKey(bufferItem.mGraphicBuffer->getId()) >= 0) { in renderOneBufferItem_l() [all …]
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D | FrameRenderTracker.cpp | 60 if (it->mGraphicBuffer->handle == buf->handle) { in updateInfoForDequeuedBuffer() 180 it->mGraphicBuffer == NULL ? NULL : it->mGraphicBuffer->handle, in dumpRenderQueue() 184 it->mGraphicBuffer->handle, (long long)it->mMediaTimeUs, in dumpRenderQueue() 188 it->mGraphicBuffer->handle, (long long)it->mMediaTimeUs, it->mIndex); in dumpRenderQueue()
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/frameworks/av/media/libstagefright/include/media/stagefright/ |
D | FrameRenderTracker.h | 65 mGraphicBuffer(graphicBuffer), in RenderedFrameInfo() 74 mGraphicBuffer(NULL), in RenderedFrameInfo() 82 sp<GraphicBuffer> mGraphicBuffer; member
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/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() 317 return mGraphicBuffer == nullptr ? nullptr : mGraphicBuffer->handle; in graphicBufferHandle() 334 sp<GraphicBuffer> mGraphicBuffer; variable
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D | BufferSlot.h | 177 : mGraphicBuffer(nullptr), in BufferSlot() 190 sp<GraphicBuffer> mGraphicBuffer; member
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D | CpuConsumer.h | 126 sp<GraphicBuffer> mGraphicBuffer; member 136 mGraphicBuffer.clear(); in reset()
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/frameworks/av/media/codec2/sfplugin/ |
D | C2OMXNode.cpp | 346 && omxBuf.mGraphicBuffer != nullptr) { in emptyBuffer() 349 omxBuf.mGraphicBuffer->handle, in emptyBuffer() 350 omxBuf.mGraphicBuffer->width, in emptyBuffer() 351 omxBuf.mGraphicBuffer->height, in emptyBuffer() 352 omxBuf.mGraphicBuffer->format, in emptyBuffer() 353 omxBuf.mGraphicBuffer->usage, in emptyBuffer() 354 omxBuf.mGraphicBuffer->stride); in emptyBuffer()
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/frameworks/av/services/camera/libcameraservice/device3/ |
D | Camera3StreamSplitter.cpp | 355 uint64_t bufferId = bufferItem.mGraphicBuffer->getId(); in outputBufferLocked() 382 decrementBufRefCountLocked(bufferItem.mGraphicBuffer->getId(), surfaceId); in outputBufferLocked() 494 if (bufferItem.mGraphicBuffer != nullptr) { in onFrameAvailable() 497 bufferItem.mGraphicBuffer = mInputSlots[bufferItem.mSlot].mGraphicBuffer; in onFrameAvailable() 504 bufferId = bufferItem.mGraphicBuffer->getId(); in onFrameAvailable() 515 bufferItem.mGraphicBuffer->getId(), bufferItem.mSlot); in onFrameAvailable() 525 __FUNCTION__, bufferItem.mGraphicBuffer->getId(), tracker.requestedSurfaces().size()); in onFrameAvailable() 571 if (inputSlot->second.mGraphicBuffer->getId() == bufferId) { in decrementBufRefCountLocked()
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/frameworks/native/libs/gui/tests/ |
D | StreamSplitter_test.cpp | 108 ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, in TEST_F() 111 ASSERT_EQ(OK, item.mGraphicBuffer->unlock()); in TEST_F() 181 ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, in TEST_F() 184 ASSERT_EQ(OK, item.mGraphicBuffer->unlock()); in TEST_F()
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