Searched refs:mGraphicBufferSource (Results 1 – 2 of 2) sorted by relevance
5731 mCodec->mGraphicBufferSource.clear(); in onMessageReceived()6754 mCodec->mGraphicBufferSource.clear(); in stateEntered()6872 if (mCodec->mGraphicBufferSource == NULL) { in setupInputSurface()6885 mCodec->mGraphicBufferSource->configure(mCodec->mOMXNode, dataSpace)); in setupInputSurface()6894 mCodec->mGraphicBufferSource->setRepeatPreviousFrameDelayUs( in setupInputSurface()6924 mCodec->mGraphicBufferSource->setMaxFps(mCodec->mMaxFps)); in setupInputSurface()6935 mCodec->mGraphicBufferSource->setTimeLapseConfig( in setupInputSurface()6947 mCodec->mGraphicBufferSource->setSuspend(true, -1)); in setupInputSurface()6971 mCodec->mGraphicBufferSource->setColorAspects(ColorUtils::packToU32( in setupInputSurface()6989 &bufferProducer, &mCodec->mGraphicBufferSource); in onCreateInputSurface()[all …]
282 sp<IGraphicBufferSource> mGraphicBufferSource; member