Searched refs:mImageSlots (Results 1 – 2 of 2) sorted by relevance
38 mImageSlots[slotIndex].clear(); in onFreeBufferLocked()45 mImageSlots[item->mSlot].clear(); in onAcquireBufferLocked()50 mImageSlots[buf].eglFence() = EGL_NO_SYNC_KHR; in onReleaseBufferLocked()212 mImageSlots[slot].createIfNeeded(st.mSlots[slot].mGraphicBuffer, in dequeueImage()214 return mImageSlots[slot].getImage(); in dequeueImage()247 err = eglManager.createReleaseFence(st.mUseFenceSync, &mImageSlots[slot].eglFence(), in dequeueImage()273 mImageSlots[st.mCurrentTexture].eglFence()); in dequeueImage()294 mImageSlots[slot].createIfNeeded(st.mSlots[slot].mGraphicBuffer, item.mDataSpace, true, in dequeueImage()296 return mImageSlots[slot].getImage(); in dequeueImage()
112 ImageSlot mImageSlots[BufferQueueDefs::NUM_BUFFER_SLOTS]; variable