Searched refs:mIndexBuffers (Results 1 – 4 of 4) sorted by relevance
93 Allocation[] mIndexBuffers; field in Mesh129 if(mIndexBuffers == null) { in getPrimitiveCount()132 return mIndexBuffers.length; in getPrimitiveCount()143 return mIndexBuffers[slot]; in getIndexSetAllocation()169 mIndexBuffers = new Allocation[idxCount]; in updateFromNative()181 mIndexBuffers[i] = new Allocation(idxIDs[i], mRS, null, Allocation.USAGE_SCRIPT); in updateFromNative()182 mIndexBuffers[i].updateFromNative(); in updateFromNative()402 newMesh.mIndexBuffers = indexBuffers; in create()551 newMesh.mIndexBuffers = indexBuffers; in create()
73 mIndexBuffers[index].set(idx); in setPrimitive()89 ObjectBaseRef<Allocation> *mIndexBuffers; variable
35 mIndexBuffers = nullptr; in Mesh()59 mIndexBuffers = new ObjectBaseRef<Allocation>[mHal.state.primitivesCount]; in Mesh()72 delete[] mIndexBuffers; in ~Mesh()
59977 Landroid/renderscript/Mesh;->mIndexBuffers:[Landroid/renderscript/Allocation;