Searched refs:mInputYuvBuffers (Results 1 – 2 of 2) sorted by relevance
289 mInputYuvBuffers.push_back(item.mTimestamp); in onFrameAvailable()562 while (!mInputYuvBuffers.empty() && !mYuvBufferAcquired) { in compilePendingInputLocked()564 auto it = mInputYuvBuffers.begin(); in compilePendingInputLocked()573 mInputYuvBuffers.erase(it); in compilePendingInputLocked()579 mInputYuvBuffers.erase(it); in compilePendingInputLocked()590 mInputYuvBuffers.erase(it); in compilePendingInputLocked()
245 std::vector<int64_t> mInputYuvBuffers; variable