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Searched refs:mIsDirty (Results 1 – 5 of 5) sorted by relevance

/frameworks/av/services/audioflinger/
DStateQueue.cpp46 mInMutation(false), mIsDirty(false), mIsInitialized(false) in StateQueue()
88 mIsDirty = true; in end()
108 if (mIsDirty) { in push()
153 mIsDirty = false; in push()
DStateQueue.h174 bool isDirty() const { return mIsDirty; } in isDirty()
201 bool mIsDirty; // whether mutating state has been modified since last push variable
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DBackingStore.java335 protected boolean mIsDirty = false; field in BackingStore.Backing
397 mIsDirty = true; in markDirty()
401 return mIsDirty; in isDirty()
447 mIsDirty = false; in syncTo()
528 mIsDirty = false; in syncTo()
621 mIsDirty = false; in syncTo()
743 mIsDirty = false; in syncTo()
871 mIsDirty = false; in syncTo()
/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp198 } else if (mIsDirty && hasSurface()) { in setStopped()
327 mIsDirty = true; in prepareTree()
461 mIsDirty = false; in draw()
DCanvasContext.h232 bool mIsDirty = false; variable