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Searched refs:mLastFrameWidth (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp678 return width == mLastFrameWidth && height == mLastFrameHeight; in surfaceRequiresRedraw()
690 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) { in computeDirtyRect()
693 mLastFrameWidth = frame.width(); in computeDirtyRect()
DCanvasContext.h219 EGLint mLastFrameWidth = 0; variable