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Searched refs:mLoop (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/media/jni/soundpool/
DSoundPool.h92 mPriority(IDLE_PRIORITY), mLoop(0), mRate(0) {} in SoundEvent()
100 int loop() { return mLoop; } in loop()
110 int mLoop; variable
DSoundPool.cpp834 mLoop = loop; in play()
1104 mLoop = loop; in setLoop()
1124 mState, mChannelID, mNumChannels, mPos, mPriority, mLoop); in dump()
1135 mLoop = loop; in set()
/frameworks/av/media/libmedia/
Dmediaplayer.cpp67 mLoop = false; in MediaPlayer()
337 mPlayer->setLooping(mLoop); in start()
434 mPlayer->setLooping(mLoop); in setPlaybackSettings()
606 mLoop = false; in reset_l()
680 mLoop = (loop != 0); in setLooping()
691 return mLoop; in isLooping()
895 if (!mLoop) { in notify()
/frameworks/av/media/libmedia/include/media/
Dmediaplayer.h302 bool mLoop; variable
/frameworks/av/media/libmediaplayerservice/
DMediaPlayerService.cpp381 mPid, mConnId, mStatus, mLoop?"true": "false"); in dump()
572 mLoop = false; in Client()
1075 p->setLooping(mLoop); in start()
1298 mLoop = loop; in setLooping()
DMediaPlayerService.h459 bool mLoop; variable