Searched refs:mNY (Results 1 – 2 of 2) sorted by relevance
574 float mNY = 0; field in Mesh.TriangleMeshBuilder649 mVtxData[mVtxCount++] = mNY; in latch()735 mNY = y; in setNormal()
59958 Landroid/renderscript/Mesh$TriangleMeshBuilder;->mNY:F