Searched refs:mNZ (Results 1 – 2 of 2) sorted by relevance
575 float mNZ = -1; field in Mesh.TriangleMeshBuilder650 mVtxData[mVtxCount++] = mNZ; in latch()736 mNZ = z; in setNormal()
59959 Landroid/renderscript/Mesh$TriangleMeshBuilder;->mNZ:F