Searched refs:mOpaque (Results 1 – 11 of 11) sorted by relevance
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | RawTexture.java | 26 private final boolean mOpaque; field in RawTexture 30 mOpaque = opaque; in RawTexture() 36 return mOpaque; in isOpaque()
|
D | UploadedTexture.java | 57 private boolean mOpaque = true; field in UploadedTexture 285 mOpaque = isOpaque; in setOpaque() 290 return mOpaque; in isOpaque()
|
/frameworks/ex/framesequence/src/android/support/rastermill/ |
D | FrameSequence.java | 32 private final boolean mOpaque; field in FrameSequence 38 public boolean isOpaque() { return mOpaque; } in isOpaque() 57 mOpaque = opaque; in FrameSequence()
|
/frameworks/base/core/java/android/view/ |
D | TextureView.java | 119 private boolean mOpaque = true; field in TextureView 191 return mOpaque; in isOpaque() 202 if (opaque != mOpaque) { in setOpaque() 203 mOpaque = opaque; in setOpaque() 468 mLayer.prepare(getWidth(), getHeight(), mOpaque); in applyUpdate() local
|
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/ |
D | BarTransitions.java | 156 private final int mOpaque; field in BarTransitions.BarBackgroundDrawable 180 mOpaque = 0xff0000ff; in BarBackgroundDrawable() 185 mOpaque = context.getColor(R.color.system_bar_background_opaque); in BarBackgroundDrawable() 271 targetColor = mOpaque; in draw()
|
/frameworks/base/graphics/java/android/graphics/ |
D | HardwareRenderer.java | 152 private boolean mOpaque = true; field in HardwareRenderer 163 mNativeProxy = nCreateProxy(!mOpaque, mRootNode.mNativeRenderNode); in HardwareRenderer() 562 if (mOpaque != opaque) { in setOpaque() 563 mOpaque = opaque; in setOpaque() 564 nSetOpaque(mNativeProxy, mOpaque); in setOpaque() 574 return mOpaque; in isOpaque()
|
/frameworks/base/libs/hwui/renderthread/ |
D | CanvasContext.cpp | 106 , mOpaque(!translucent) in CanvasContext() 221 mOpaque = opaque; in setOpaque() 450 mContentDrawBounds, mOpaque, mLightInfo, mRenderNodes, in draw() 600 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mLightInfo); in buildLayer()
|
D | CanvasContext.h | 251 bool mOpaque; variable
|
/frameworks/base/libs/hwui/ |
D | RenderProperties.h | 79 bool setOpaque(bool opaque) { return RP_SET(mOpaque, opaque); } in setOpaque() 81 bool opaque() const { return mOpaque; } in opaque() 114 bool mOpaque; variable
|
D | RenderProperties.cpp | 42 mOpaque = false; in reset()
|
/frameworks/base/config/ |
D | hiddenapi-greylist-max-o.txt | 76606 Landroid/view/SurfaceView$SurfaceControlWithBackground;->mOpaque:Z
|