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Searched refs:mPausedVDAnimators (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/core/jni/
Dandroid_view_ThreadedRenderer.cpp205 for (auto &anim : mPausedVDAnimators) { in prepareTree()
236 for (auto& anim : mPausedVDAnimators) { in detachAnimators()
240 mPausedVDAnimators.clear(); in detachAnimators()
246 mPausedVDAnimators.insert(mRunningVDAnimators.begin(), mRunningVDAnimators.end()); in pauseAnimators()
282 for (auto it = mPausedVDAnimators.begin(); it != mPausedVDAnimators.end();) { in runVectorDrawableAnimators()
285 it = mPausedVDAnimators.erase(it); in runVectorDrawableAnimators()
299 mPausedVDAnimators.insert(*it); in runVectorDrawableAnimators()
311 for (auto it = mPausedVDAnimators.begin(); it != mPausedVDAnimators.end();) { in runVectorDrawableAnimators()
314 it = mPausedVDAnimators.erase(it); in runVectorDrawableAnimators()
331 for (auto it = mPausedVDAnimators.begin(); it != mPausedVDAnimators.end();) { in trimPausedVDAnimators()
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