Searched refs:mPendingAnimatingRenderNodes (Results 1 – 5 of 5) sorted by relevance
668 if (attachInfo.mPendingAnimatingRenderNodes != null) { in draw()669 final int count = attachInfo.mPendingAnimatingRenderNodes.size(); in draw()672 attachInfo.mPendingAnimatingRenderNodes.get(i)); in draw()674 attachInfo.mPendingAnimatingRenderNodes.clear(); in draw()677 attachInfo.mPendingAnimatingRenderNodes = null; in draw()
1109 if (mAttachInfo.mPendingAnimatingRenderNodes == null) {1110 mAttachInfo.mPendingAnimatingRenderNodes = new ArrayList<RenderNode>();1112 mAttachInfo.mPendingAnimatingRenderNodes.add(animator);3507 if (mAttachInfo.mPendingAnimatingRenderNodes != null) { in performDraw()3508 final int count = mAttachInfo.mPendingAnimatingRenderNodes.size(); in performDraw()3510 mAttachInfo.mPendingAnimatingRenderNodes.get(i).endAllAnimators(); in performDraw()3512 mAttachInfo.mPendingAnimatingRenderNodes.clear(); in performDraw()
28397 List<RenderNode> mPendingAnimatingRenderNodes; field in View.AttachInfo
218 mPendingAnimatingRenderNodes.push_back(animatingNode); in attachAnimatingNode()254 for (size_t i = 0; i < mPendingAnimatingRenderNodes.size(); i++) { in doAttachAnimatingNodes()255 RenderNode* node = mPendingAnimatingRenderNodes[i].get(); in doAttachAnimatingNodes()258 mPendingAnimatingRenderNodes.clear(); in doAttachAnimatingNodes()352 for (auto& renderNode : mPendingAnimatingRenderNodes) { in destroy()355 mPendingAnimatingRenderNodes.clear(); in destroy()365 std::vector< sp<RenderNode> > mPendingAnimatingRenderNodes; member in android::RootRenderNode
77660 Landroid/view/View$AttachInfo;->mPendingAnimatingRenderNodes:Ljava/util/List;