Searched refs:mPointerGesture (Results 1 – 2 of 2) sorted by relevance
1392 mPointerGesture.reset(); in reset()2374 if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) { in dispatchPointerGestures()2375 mPointerController->setSpots(mPointerGesture.currentGestureCoords, in dispatchPointerGestures()2376 mPointerGesture.currentGestureIdToIndex, in dispatchPointerGestures()2377 mPointerGesture.currentGestureIdBits, in dispatchPointerGestures()2385 switch (mPointerGesture.currentGestureMode) { in dispatchPointerGestures()2389 mPointerGesture.lastGestureMode == PointerGesture::FREEFORM) { in dispatchPointerGestures()2421 bool down = mPointerGesture.currentGestureMode == PointerGesture::TAP || in dispatchPointerGestures()2422 mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG || in dispatchPointerGestures()2423 mPointerGesture.currentGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG || in dispatchPointerGestures()[all …]
729 } mPointerGesture; variable