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Searched refs:mPosLoop (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libaudioclient/
DAudioTrackShared.cpp569 memset(&mPosLoop, 0, sizeof(mPosLoop)); in StaticAudioTrackClientProxy()
598 if (mState.mLoopCount != 0 && mPosLoop.mBufferPosition >= mState.mLoopEnd) { in setLoop()
599 mPosLoop.mBufferPosition = mState.mLoopStart; in setLoop()
601 mPosLoop.mLoopCount = mState.mLoopCount; in setLoop()
620 mPosLoop.mBufferPosition = position; in setBufferPosition()
623 mPosLoop.mLoopCount = 0; in setBufferPosition()
638 return mPosLoop.mBufferPosition; in getBufferPosition()
645 if (mPosLoopObserver.poll(mPosLoop)) { in getBufferPositionAndLoopCount()
650 *position = mPosLoop.mBufferPosition; in getBufferPositionAndLoopCount()
653 *loopCount = mPosLoop.mLoopCount; in getBufferPositionAndLoopCount()
/frameworks/av/include/private/media/
DAudioTrackShared.h465 StaticAudioTrackPosLoop mPosLoop; // snapshot of position and loop. variable