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Searched refs:mPresentQueueIndex (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DVulkanManager.cpp191 mPresentQueueIndex = 0; in setupDevice()
299 mPresentQueueIndex, // queueFamilyIndex in setupDevice()
303 uint32_t queueInfoCount = (mPresentQueueIndex != mGraphicsQueueIndex) ? 2 : 1; in setupDevice()
373 mGetDeviceQueue(mDevice, mPresentQueueIndex, 0, &mPresentQueue); in initialize()
DVulkanManager.h163 uint32_t mPresentQueueIndex; variable
DVulkanSurface.cpp186 vkManager.mPhysicalDevice, vkManager.mPresentQueueIndex, in Create()