Searched refs:mQueuedBuffer (Results 1 – 6 of 6) sorted by relevance
/frameworks/native/libs/gui/ |
D | BufferItem.cpp | 57 mQueuedBuffer(true), in BufferItem() 86 addAligned(size, mQueuedBuffer); in getPodSize() 180 writeAligned(buffer, size, mQueuedBuffer); in flatten() 251 readAligned(buffer, size, mQueuedBuffer); in unflatten()
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D | BufferQueueConsumer.cpp | 229 outBuffer->mQueuedBuffer = false; in acquireBuffer()
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D | BufferQueueProducer.cpp | 893 item.mQueuedBuffer = true; in queueBuffer()
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/frameworks/native/libs/gui/include/gui/ |
D | BufferItem.h | 125 bool mQueuedBuffer; variable
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/frameworks/native/libs/gui/tests/ |
D | BufferQueue_test.cpp | 596 ASSERT_EQ(true, item.mQueuedBuffer); in TEST_F() 639 ASSERT_EQ(i == 0, item.mQueuedBuffer); in TEST_F() 668 ASSERT_EQ(i == 0, item.mQueuedBuffer); in TEST_F() 716 ASSERT_EQ(true, item.mQueuedBuffer); in TEST_F()
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/frameworks/native/services/surfaceflinger/ |
D | BufferLayerConsumer.cpp | 135 *queuedBuffer = item.mQueuedBuffer; in updateTexImage()
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