Searched refs:mRenderNodes (Results 1 – 2 of 2) sorted by relevance
113 mRenderNodes.emplace_back(rootRenderNode); in CanvasContext()120 for (auto& node : mRenderNodes) { in ~CanvasContext()123 mRenderNodes.clear(); in ~CanvasContext()127 int pos = placeFront ? 0 : static_cast<int>(mRenderNodes.size()); in addRenderNode()129 mRenderNodes.emplace(mRenderNodes.begin() + pos, node); in addRenderNode()134 mRenderNodes.erase(std::remove(mRenderNodes.begin(), mRenderNodes.end(), node), in removeRenderNode()135 mRenderNodes.end()); in removeRenderNode()313 for (const sp<RenderNode>& node : mRenderNodes) { in prepareTree()354 if (mRenderNodes.size() > 2 && !mRenderNodes[1]->isRenderable()) { in prepareTree()450 mContentDrawBounds, mOpaque, mLightInfo, mRenderNodes, in draw()[all …]
262 std::vector<sp<RenderNode>> mRenderNodes; variable