Searched refs:mRepaintEverything (Results 1 – 2 of 2) sorted by relevance
1614 mRepaintEverything = true; in updateVrFlinger()1715 refreshNeeded |= mRepaintEverything; in onMessageReceived()1758 const bool repaintEverything = mRepaintEverything.exchange(false); in handleMessageRefresh()5630 mRepaintEverything = true; in repaintEverything()5635 mRepaintEverything = true; in repaintEverythingForHWC()
964 std::atomic<bool> mRepaintEverything = false; variable