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Searched refs:mRotationY (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DRenderProperties.h295 return RP_SET_AND_DIRTY(mPrimitiveFields.mRotationY, rotationY); in setRotationY()
298 float getRotationY() const { return mPrimitiveFields.mRotationY; } in getRotationY()
564 float mRotation = 0, mRotationX = 0, mRotationY = 0; member
DRenderProperties.cpp200 mComputedFields.mTransformCamera.rotateY(mPrimitiveFields.mRotationY); in updateMatrix()