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Searched refs:mSleepTimeUs (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/media/jni/audioeffect/
DVisualizer.cpp428 mSleepTimeUs = 1000000000 / captureRate; in CaptureThread()
429 ALOGV("CaptureThread cstor %p captureRate %d mSleepTimeUs %d", this, captureRate, mSleepTimeUs); in CaptureThread()
441 usleep(mSleepTimeUs); in threadLoop()
DVisualizer.h158 uint32_t mSleepTimeUs; variable
/frameworks/av/services/audioflinger/
DThreads.cpp3296 mSleepTimeUs = mIdleSleepTimeUs; in threadLoop()
3555 mSleepTimeUs = 0; in threadLoop()
3598 mSleepTimeUs = mIdleSleepTimeUs; in threadLoop()
3648 if (mSleepTimeUs == 0) { in threadLoop()
3705 mSleepTimeUs = suspendSleepTimeUs(); // assumes full buffer. in threadLoop()
3714 if (mSleepTimeUs == 0 && mType != OFFLOAD) { in threadLoop()
3780 if (mSleepTimeUs == 0) { in threadLoop()
3901 timeLoopNextNs += microseconds((nsecs_t)mSleepTimeUs); in threadLoop()
3910 deltaNs = microseconds((nsecs_t)mSleepTimeUs); in threadLoop()
3919 mSleepTimeUs = deltaNs / 1000; in threadLoop()
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DThreads.h1131 uint32_t mSleepTimeUs; variable