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Searched refs:mStagingCache (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DVectorDrawable.cpp453 bool redrawNeeded = allocateBitmapIfNeeded(mStagingCache, mStagingProperties.getScaledWidth(), in drawStaging()
456 if (redrawNeeded || mStagingCache.dirty) { in drawStaging()
457 updateBitmapCache(*mStagingCache.bitmap, true); in drawStaging()
458 mStagingCache.dirty = false; in drawStaging()
463 outCanvas->drawBitmap(*mStagingCache.bitmap, 0, 0, mStagingCache.bitmap->width(), in drawStaging()
464 mStagingCache.bitmap->height(), mStagingProperties.getBounds().left(), in drawStaging()
627 mStagingCache.dirty = true; in onPropertyChanged()
DVectorDrawable.h711 Cache mStagingCache; variable
715 PropertyChangedListener(&mCache.dirty, &mStagingCache.dirty);