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Searched refs:mStagingTarget (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DAnimator.cpp36 , mStagingTarget(nullptr) in BaseRenderNodeAnimator()
84 mStagingTarget = target; in attach()
154 if (mStagingTarget) { in pushStaging()
156 mTarget = mStagingTarget; in pushStaging()
157 mStagingTarget = nullptr; in pushStaging()
339 if (!mHasStartValue && mStagingTarget->isPropertyFieldDirty(mPropertyAccess->dirtyMask)) { in onAttached()
340 setStartValue((mStagingTarget->stagingProperties().*mPropertyAccess->getter)()); in onAttached()
346 if (mStagingTarget) { in onStagingPlayStateChanged()
347 (mStagingTarget->mutateStagingProperties().*mPropertyAccess->setter)(finalValue()); in onStagingPlayStateChanged()
DAnimator.h97 RenderNode* stagingTarget() { return mStagingTarget; } in stagingTarget()
139 RenderNode* mStagingTarget; variable