Searched refs:mSupportedSceneModes (Results 1 – 3 of 3) sorted by relevance
133 mSupportedSceneModes.add(SceneMode.AUTO); in buildSceneModes()135 mSupportedSceneModes.add(SceneMode.ACTION); in buildSceneModes()137 mSupportedSceneModes.add(SceneMode.BARCODE); in buildSceneModes()139 mSupportedSceneModes.add(SceneMode.BEACH); in buildSceneModes()141 mSupportedSceneModes.add(SceneMode.CANDLELIGHT); in buildSceneModes()143 mSupportedSceneModes.add(SceneMode.FIREWORKS); in buildSceneModes()145 mSupportedSceneModes.add(SceneMode.HDR); in buildSceneModes()147 mSupportedSceneModes.add(SceneMode.LANDSCAPE); in buildSceneModes()149 mSupportedSceneModes.add(SceneMode.NIGHT); in buildSceneModes()151 mSupportedSceneModes.add(SceneMode.NIGHT_PORTRAIT); in buildSceneModes()[all …]
51 protected final EnumSet<SceneMode> mSupportedSceneModes = EnumSet.noneOf(SceneMode.class); field in CameraCapabilities481 mSupportedSceneModes.addAll(src.mSupportedSceneModes); in CameraCapabilities()562 return new HashSet<SceneMode>(mSupportedSceneModes); in getSupportedSceneModes()569 return (scene != null && mSupportedSceneModes.contains(scene)); in supports()
113 mSupportedSceneModes.add(equiv); in buildSceneModes()