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Searched refs:mSyncFenceFd (Results 1 – 3 of 3) sorted by relevance

/frameworks/ml/nn/runtime/
DEvent.h58 mSyncFenceFd = dup(sync_fence_fd); in SyncFenceEvent()
59 CHECK(mSyncFenceFd > 0); in SyncFenceEvent()
64 ~SyncFenceEvent() { close(mSyncFenceFd); } in ~SyncFenceEvent()
67 void wait() const override { syncWait(mSyncFenceFd, -1); } in wait()
74 if (mSyncFenceFd > 0 && syncWait(mSyncFenceFd, -1) != FenceState::SIGNALED) { in getStatus()
97 return dup(mSyncFenceFd); in getSyncFenceFd()
99 return mSyncFenceFd; in getSyncFenceFd()
104 int mSyncFenceFd = -1;
DExecutionBuilder.h141 bool hasSyncFence() const { return mSyncFenceFd > 0; } in hasSyncFence()
199 int mSyncFenceFd = -1; variable
DExecutionBuilder.cpp111 auto r = syncWait(mSyncFenceFd, 0); in isFinished()
121 auto r = syncWait(mSyncFenceFd, 0); in completedWith()
774 std::tie(result, mSyncFenceFd, mFencedExecutionCallback) = startComputeFenced( in computeFenced()
776 *syncFence = mSyncFenceFd; in computeFenced()