Searched refs:mTargetY (Results 1 – 3 of 3) sorted by relevance
69 private float mTargetY = 0; field in RippleForeground184 final int outerY = (int) mTargetY; in getBounds()268 final RenderNodeAnimator y = new RenderNodeAnimator(mPropY, mTargetY); in startHardwareEnter()320 return MathUtils.lerp(mClampedStartingY - mBounds.exactCenterY(), mTargetY, mTweenY); in getCurrentY()
2288 final float mTargetY; field in ItemTouchHelper.RecoverAnimation2320 mTargetY = targetY; in RecoverAnimation()2361 if (mStartDy == mTargetY) { in update()2364 mY = mStartDy + mFraction * (mTargetY - mStartDy); in update()
20215 Landroid/graphics/drawable/RippleForeground;->mTargetY:F