Home
last modified time | relevance | path

Searched refs:mTexNames (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/services/core/java/com/android/server/display/
DColorFade.java103 private final int[] mTexNames = new int[1]; field in ColorFade
274 GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, mTexNames[0]); in initGLBuffers()
430 GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, mTexNames[0]);
473 GLES20.glGenTextures(1, mTexNames, 0);
480 final SurfaceTexture st = new SurfaceTexture(mTexNames[0]);
520 GLES20.glDeleteTextures(1, mTexNames, 0);
/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp65 for (uint32_t texName : mTexNames) { in ~RenderEngineTest()
233 std::vector<uint32_t> mTexNames; member
273 fixture->mTexNames.push_back(texName); in fillColor()
625 this->mTexNames.push_back(texName); in fillRedBufferTextureTransform()
674 this->mTexNames.push_back(texName); in fillRedBufferWithPremultiplyAlpha()
713 this->mTexNames.push_back(texName); in fillRedBufferWithoutPremultiplyAlpha()
1026 mTexNames.push_back(texName); in TEST_F()