Searched refs:mTexTarget (Results 1 – 5 of 5) sorted by relevance
/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 120 mTexTarget(texTarget), in GLConsumer() 149 mTexTarget(texTarget), in GLConsumer() 201 glBindTexture(mTexTarget, mTexName); in updateTexImage() 214 glBindTexture(mTexTarget, mTexName); in updateTexImage() 468 glBindTexture(mTexTarget, mTexName); in bindTextureImageLocked() 481 mCurrentTextureImage->bindToTextureTarget(mTexTarget); in bindTextureImageLocked() 488 glBindTexture(mTexTarget, mTexName); in bindTextureImageLocked() 495 mCurrentTextureImage->bindToTextureTarget(mTexTarget); in bindTextureImageLocked() 624 glBindTexture(mTexTarget, GLuint(tex)); in attachToContext() 711 return mTexTarget; in getCurrentTextureTarget()
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/frameworks/base/libs/hwui/surfacetexture/ |
D | EGLConsumer.cpp | 104 glBindTexture(st.mTexTarget, st.mTexName); in updateTexImage() 116 glBindTexture(st.mTexTarget, st.mTexName); in updateTexImage() 333 glBindTexture(st.mTexTarget, st.mTexName); in bindTextureImageLocked() 345 mCurrentTextureImage->bindToTextureTarget(st.mTexTarget); in bindTextureImageLocked() 352 glBindTexture(st.mTexTarget, st.mTexName); in bindTextureImageLocked() 359 mCurrentTextureImage->bindToTextureTarget(st.mTexTarget); in bindTextureImageLocked() 454 glBindTexture(st.mTexTarget, GLuint(tex)); in attachToContext()
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D | SurfaceTexture.cpp | 53 , mTexTarget(texTarget) in SurfaceTexture() 78 , mTexTarget(texTarget) in SurfaceTexture() 249 return mTexTarget; in getCurrentTextureTarget()
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D | SurfaceTexture.h | 413 const uint32_t mTexTarget; variable
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/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 445 const uint32_t mTexTarget; variable
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