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Searched refs:mTextureRenderer (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/libs/gui/tests/
DSurfaceTextureGL.h46 mTextureRenderer = new TextureRenderer(TEX_ID, mST); in SetUp()
47 ASSERT_NO_FATAL_FAILURE(mTextureRenderer->SetUp()); in SetUp()
53 mTextureRenderer.clear(); in TearDown()
61 mTextureRenderer->drawTexture(); in drawTexture()
68 sp<TextureRenderer> mTextureRenderer; variable
DSurfaceTextureGLToGL_test.cpp280 mTextureRenderer.clear(); in TEST_F()
318 mTextureRenderer.clear(); in TEST_F()
/frameworks/base/core/java/android/hardware/camera2/legacy/
DGLThreadManager.java50 private final SurfaceTextureRenderer mTextureRenderer; field in GLThreadManager
88 mTextureRenderer.cleanupEGLContext();
89 mTextureRenderer.configureSurfaces(configure.surfaces);
105 mTextureRenderer.drawIntoSurfaces(mCaptureCollector);
108 mTextureRenderer.cleanupEGLContext();
141 mTextureRenderer = new SurfaceTextureRenderer(facing); in GLThreadManager()
241 return mTextureRenderer.getSurfaceTexture(); in getCurrentSurfaceTexture()