Searched refs:mTextureRenderer (Results 1 – 3 of 3) sorted by relevance
46 mTextureRenderer = new TextureRenderer(TEX_ID, mST); in SetUp()47 ASSERT_NO_FATAL_FAILURE(mTextureRenderer->SetUp()); in SetUp()53 mTextureRenderer.clear(); in TearDown()61 mTextureRenderer->drawTexture(); in drawTexture()68 sp<TextureRenderer> mTextureRenderer; variable
280 mTextureRenderer.clear(); in TEST_F()318 mTextureRenderer.clear(); in TEST_F()
50 private final SurfaceTextureRenderer mTextureRenderer; field in GLThreadManager88 mTextureRenderer.cleanupEGLContext();89 mTextureRenderer.configureSurfaces(configure.surfaces);105 mTextureRenderer.drawIntoSurfaces(mCaptureCollector);108 mTextureRenderer.cleanupEGLContext();141 mTextureRenderer = new SurfaceTextureRenderer(facing); in GLThreadManager()241 return mTextureRenderer.getSurfaceTexture(); in getCurrentSurfaceTexture()