Searched refs:mUp (Results 1 – 3 of 3) sorted by relevance
110 thiz->mOrientationVectors.mUp = above; // wrong in I3DMacroscopic_SetOrientationVectors()165 SLVec3D up = thiz->mOrientationVectors.mUp; in I3DMacroscopic_GetOrientationVectors()225 thiz->mOrientationVectors.mUp.x = 0; in I3DMacroscopic_init()226 thiz->mOrientationVectors.mUp.y = 1000; in I3DMacroscopic_init()227 thiz->mOrientationVectors.mUp.z = 0; in I3DMacroscopic_init()
252 SLVec3D up = thiz->mOrientationVectors.mUp; in I3DLocation_GetOrientationVectors()
142 SLVec3D mUp; member167 SLVec3D mUp; member