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Searched refs:mUseAngle (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/graphicsenv/
DGraphicsEnv.cpp429 return (mUseAngle == YES) ? true : false; in shouldUseAngle()
433 mUseAngle = NO; in updateUseAngle()
440 mUseAngle = YES; in updateUseAngle()
443 mUseAngle = NO; in updateUseAngle()
450 mUseAngle = checkAngleRules(featureSo) ? YES : NO; in updateUseAngle()
462 if (mUseAngle != UNKNOWN) { in setAngleInfo()
465 (mUseAngle == YES) ? "true" : "false"); in setAngleInfo()
/frameworks/native/libs/graphicsenv/include/graphicsenv/
DGraphicsEnv.h156 UseAngle mUseAngle = UNKNOWN; variable