Searched refs:mVertexTypes (Results 1 – 2 of 2) sorted by relevance
208 Entry[] mVertexTypes; field in Mesh.Builder223 mVertexTypes = new Entry[16]; in Builder()254 if (mVertexTypeCount >= mVertexTypes.length) { in addVertexType()258 mVertexTypes[mVertexTypeCount] = new Entry(); in addVertexType()259 mVertexTypes[mVertexTypeCount].t = t; in addVertexType()260 mVertexTypes[mVertexTypeCount].e = null; in addVertexType()275 if (mVertexTypeCount >= mVertexTypes.length) { in addVertexType()279 mVertexTypes[mVertexTypeCount] = new Entry(); in addVertexType()280 mVertexTypes[mVertexTypeCount].t = null; in addVertexType()281 mVertexTypes[mVertexTypeCount].e = e; in addVertexType()[all …]
59917 Landroid/renderscript/Mesh$AllocationBuilder;->mVertexTypes:[Landroid/renderscript/Mesh$AllocationB…59936 Landroid/renderscript/Mesh$Builder;->mVertexTypes:[Landroid/renderscript/Mesh$Builder$Entry;