Searched refs:mVtxCount (Results 1 – 2 of 2) sorted by relevance
566 int mVtxCount; field in Mesh.TriangleMeshBuilder612 mVtxCount = 0; in TriangleMeshBuilder()626 if ((mVtxCount + count) >= mVtxData.length) { in makeSpace()636 mVtxData[mVtxCount++] = mR; in latch()637 mVtxData[mVtxCount++] = mG; in latch()638 mVtxData[mVtxCount++] = mB; in latch()639 mVtxData[mVtxCount++] = mA; in latch()643 mVtxData[mVtxCount++] = mS0; in latch()644 mVtxData[mVtxCount++] = mT0; in latch()648 mVtxData[mVtxCount++] = mNX; in latch()[all …]
59964 Landroid/renderscript/Mesh$TriangleMeshBuilder;->mVtxCount:I