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Searched refs:mXyzToBt2020 (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.h198 mat4 mXyzToBt2020; variable
DGLESRenderEngine.cpp403 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB()); in GLESRenderEngine()
409 mSrgbToBt2020 = mXyzToBt2020 * mSrgbToXyz; in GLESRenderEngine()
413 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz; in GLESRenderEngine()
1258 managedState.outputTransformMatrix = mXyzToBt2020; in drawMesh()