Searched refs:maxBottomNormX (Results 1 – 1 of 1) sorted by relevance
475 float maxBottomNormX = getNormalizedXFromFocusedY(maxBottomOffset, FROM_BOTTOM); in update() local479 Math.max(0, mFocusedRange.getAbsoluteX(maxBottomNormX))); in update()495 float maxBottomNormX = getNormalizedXFromUnfocusedY(maxBottomOffset, FROM_BOTTOM); in update() local503 Math.max(0, mUnfocusedRange.getAbsoluteX(maxBottomNormX))); in update()